In an interview with Wccftech (via Tech Radar) Liu was asked how the team was rising to the challenge of optimising Cyberpunk 2077 for lower-end hardware and consoles. In response, Liu says that the studio has a “custom engine, the RED Engine” and it would help Cyberpunk maintain a high level of detail even on low-end PCs.
Liu continues to say, “We’re targeting consoles as first class platforms and it looks amazing there. So obviously, if you spent, you know, $2,000 building your PC rig, it’s going to look better on that. But the graphics are quite amazing for what you’re going to get from Cyberpunk 2077 on consoles and low-end PCs.”
The RED engine that Liu refers to is the same one that the studio used for The Witcher 3’s stunning landscapes. Just thinking about the glistening, icy peaks of Skellige gives me chills.